Post by captain dyl on Nov 19, 2013 20:35:27 GMT -5
[HTML]<div align="center"><div style="width:400px; text-align: center; line-height:7.5pt; color:#3d3d3d; font-family: arial;"></div><br><table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing:1px; font-size: 20px; font-family: wire one; text-align: center; background-color: 888588; color: f9f9f9;">the humans</div><div style="width:225px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
though considerably weaker than other species found on this list, the humans of maine are the backbone to society; they're the normalcy amidst all the abnormal. day-to-day, the humans are the ones that keep maine and castle springs going, even if they sometimes end up as prey. you see, no matter how safe castle springs may seem, there's always a few that get away and don't come back. in short, things for the humans aren't always so boring. if you can stumble upon some trouble, you might have all the fun you'll ever need, because there's a rumour that supernatural beings are quite open-minded about taking humans as <s>mates</s> slaves.
<b>lifespan</b>: mortal.
<b>alliances</b>: hunters.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: 929295; color:f9f9f9;">the hunters</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
trained from a young age, hunters are the people that take care of maine's supernatural problem. though relationships have developed over the years between the hunters and some of the species, they were brought to castle springs in the first place with the intention of watching over humans, and they continue to do just that. under the guise of jonathan perry's auto shop, the hunters live amongst the humans and work as a team under the motorcycle club's infamous name, <i>the sons of mayhem</i>. currently, the club doesn't allow women to wear the cut, though they are becoming more and more open to the idea now that jonathan's granddaughter has shown interest in becoming a prospect.
<b>lifespan</b>: mortal.
<b>alliances</b>: humans, werewolves.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing:1px; font-size: 20px; font-family: wire one; text-align: center; background-color: b6b6b0; color: f9f9f9;">the shapeshifters</div><div style="width:225px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
a shapeshifter is a person who can select a different shape, though it is usually an animal form. these creatures are able to transition to their animal form whenever they please, but it is not an enjoyable process and takes more control than the transition of a werewolf. once transitioned, a shapeshifter's senses and abilities strengthen with those of the animal they have chosen. intensified hearing, sight, and speed are the most common. the only downside? a shapeshifter can be killed with regular weapons, just like a human.
<b>lifespan</b>: mortal.
<b>alliances</b>: werewolves.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: c6c6bb; color:f9f9f9;">the ghosts</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
stuck on earth, forced to live out another life in death, ghosts aren't the happiest of creatures. not everyone who dies comes back, but those who do are the ones stuck searching for the reason why. usually, they have unfinished business to attend to, but it's not always clear right out of the gate. ghosts also have the ability to choose when they can be seen, or they can stay invisible to the human eye. flitting in and out of sight, ghosts have a tendency to linger around the places they knew best when they were alive, and after some time and practice, they are can move objects at will. in order to kill a ghost, you must burn their remains. otherwise, you can momentarily get rid of them with a shot of rock salt.
<b>lifespan</b>: immortal.
<b>alliances</b>: none.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing:1px; font-size: 20px; font-family: wire one; text-align: center; background-color: adb399; color: f9f9f9;">the fallen angels</div><div style="width:225px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
there are two types of fall angels: ones who are born by two fallen parents, and ones that have been struck down to earth. while some fallen angels may be proud to have fallen to earth, most live in regret of what they did to lose their wings. which, might i add, is an extremely painful experience. not entirely human, fallen angels are sentenced to live out their long immortal lives amongst the rest of us, though they have abilities that can help make the existence bearable. with advanced hearing, sight, and strength, fallen angels require little sleep and cannot be harmed by man-made weapons. so if you're looking to kill a fallen, you better get your hands on an angel blade.
<b>lifespan</b>: immortal.
<b>alliances</b>: none.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: d3d9b3; color:f9f9f9;">the demons</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
unlike werewolves and shapeshifters, demons aren't able to transition into an animal. instead, they possess the living, using the human body as a vessel. though demons have complete control over the vessel, it does not mean the vessel is immortal -- it won't die while possessed, but the minute it's abandoned, it will die from any major injuries sustained during possession. things to keep in mind: demons cannot be killed by regular weapons. they can, however, be killed by an angel blade, the blade of Kurds, the word of God, and by burning the remains of the human they were prior.
<b>lifespan</b>: immortal.
<b>alliances</b>: vampires.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: a19c9f; color: f9f9f9;">the werewolves</div><div style="width:225px; height:150px; overflow:auto;"><center><font face=georgia color=474747><i>
while you may have seen some movies about these creatures, know their demeanour is sometimes more wolf-life than human. for the most part, werewolves look just like an average person while in human form, but on the night of the full moon, their body is ripped apart and their wolf form runs wild. this change is a gruesome process that is incredibly painful, but over time the pain dulls and subsides. the only thing that can kill a werewolf is silver, used in a bullet, a blade, or whatever you can find coated in the stuff.
<b>lifespan</b>: mortal.
<b>alliances:</b> hunters, shapeshifters.
</i></font></center>
</td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: aea6a6; color: f9f9f9;">the vampires</div><div style="width:250px; height:150px; overflow:auto;"><center><font face=georgia color=474747><i>
vampires are not what you see in the movies. contrary to popular belief, they are able to walk during the day, though their senses are dulled. otherwise, these creatures are fast, strong, and terrifying. they lust for blood, but as they grow older they are able to control their urges. along with their ability to implant thoughts and ideas into another's mind, it has become easier for these creatures to seduce and lure humans to their nests, where they can either feed, or take on a human as their pet. in order to rid yourself of these beasts, a wooden stake to the heart or decapitation will do the job.
<b>lifespan</b>: immortal.
<b>alliances</b>: demons.
</i></font></center>
</td></tr>
</div></div></div></div></table>
though considerably weaker than other species found on this list, the humans of maine are the backbone to society; they're the normalcy amidst all the abnormal. day-to-day, the humans are the ones that keep maine and castle springs going, even if they sometimes end up as prey. you see, no matter how safe castle springs may seem, there's always a few that get away and don't come back. in short, things for the humans aren't always so boring. if you can stumble upon some trouble, you might have all the fun you'll ever need, because there's a rumour that supernatural beings are quite open-minded about taking humans as <s>mates</s> slaves.
<b>lifespan</b>: mortal.
<b>alliances</b>: hunters.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: 929295; color:f9f9f9;">the hunters</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
trained from a young age, hunters are the people that take care of maine's supernatural problem. though relationships have developed over the years between the hunters and some of the species, they were brought to castle springs in the first place with the intention of watching over humans, and they continue to do just that. under the guise of jonathan perry's auto shop, the hunters live amongst the humans and work as a team under the motorcycle club's infamous name, <i>the sons of mayhem</i>. currently, the club doesn't allow women to wear the cut, though they are becoming more and more open to the idea now that jonathan's granddaughter has shown interest in becoming a prospect.
<b>lifespan</b>: mortal.
<b>alliances</b>: humans, werewolves.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing:1px; font-size: 20px; font-family: wire one; text-align: center; background-color: b6b6b0; color: f9f9f9;">the shapeshifters</div><div style="width:225px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
a shapeshifter is a person who can select a different shape, though it is usually an animal form. these creatures are able to transition to their animal form whenever they please, but it is not an enjoyable process and takes more control than the transition of a werewolf. once transitioned, a shapeshifter's senses and abilities strengthen with those of the animal they have chosen. intensified hearing, sight, and speed are the most common. the only downside? a shapeshifter can be killed with regular weapons, just like a human.
<b>lifespan</b>: mortal.
<b>alliances</b>: werewolves.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: c6c6bb; color:f9f9f9;">the ghosts</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
stuck on earth, forced to live out another life in death, ghosts aren't the happiest of creatures. not everyone who dies comes back, but those who do are the ones stuck searching for the reason why. usually, they have unfinished business to attend to, but it's not always clear right out of the gate. ghosts also have the ability to choose when they can be seen, or they can stay invisible to the human eye. flitting in and out of sight, ghosts have a tendency to linger around the places they knew best when they were alive, and after some time and practice, they are can move objects at will. in order to kill a ghost, you must burn their remains. otherwise, you can momentarily get rid of them with a shot of rock salt.
<b>lifespan</b>: immortal.
<b>alliances</b>: none.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing:1px; font-size: 20px; font-family: wire one; text-align: center; background-color: adb399; color: f9f9f9;">the fallen angels</div><div style="width:225px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
there are two types of fall angels: ones who are born by two fallen parents, and ones that have been struck down to earth. while some fallen angels may be proud to have fallen to earth, most live in regret of what they did to lose their wings. which, might i add, is an extremely painful experience. not entirely human, fallen angels are sentenced to live out their long immortal lives amongst the rest of us, though they have abilities that can help make the existence bearable. with advanced hearing, sight, and strength, fallen angels require little sleep and cannot be harmed by man-made weapons. so if you're looking to kill a fallen, you better get your hands on an angel blade.
<b>lifespan</b>: immortal.
<b>alliances</b>: none.
</i></font></center>
</div></td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: d3d9b3; color:f9f9f9;">the demons</div><div style="width:250px; height:150px; overflow:auto; background-image:url('');"><center><font face=georgia color=474747><i>
unlike werewolves and shapeshifters, demons aren't able to transition into an animal. instead, they possess the living, using the human body as a vessel. though demons have complete control over the vessel, it does not mean the vessel is immortal -- it won't die while possessed, but the minute it's abandoned, it will die from any major injuries sustained during possession. things to keep in mind: demons cannot be killed by regular weapons. they can, however, be killed by an angel blade, the blade of Kurds, the word of God, and by burning the remains of the human they were prior.
<b>lifespan</b>: immortal.
<b>alliances</b>: vampires.
</i></font></center>
</div></td></tr></table>
<table><tr><td><div style="width:225px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: a19c9f; color: f9f9f9;">the werewolves</div><div style="width:225px; height:150px; overflow:auto;"><center><font face=georgia color=474747><i>
while you may have seen some movies about these creatures, know their demeanour is sometimes more wolf-life than human. for the most part, werewolves look just like an average person while in human form, but on the night of the full moon, their body is ripped apart and their wolf form runs wild. this change is a gruesome process that is incredibly painful, but over time the pain dulls and subsides. the only thing that can kill a werewolf is silver, used in a bullet, a blade, or whatever you can find coated in the stuff.
<b>lifespan</b>: mortal.
<b>alliances:</b> hunters, shapeshifters.
</i></font></center>
</td>
<td><div style="width:250px; border-bottom: 0px dashed #d2d2d2; font-weight:none; letter-spacing: 1px; font-size: 20px; font-family: wire one; text-align: center; background-color: aea6a6; color: f9f9f9;">the vampires</div><div style="width:250px; height:150px; overflow:auto;"><center><font face=georgia color=474747><i>
vampires are not what you see in the movies. contrary to popular belief, they are able to walk during the day, though their senses are dulled. otherwise, these creatures are fast, strong, and terrifying. they lust for blood, but as they grow older they are able to control their urges. along with their ability to implant thoughts and ideas into another's mind, it has become easier for these creatures to seduce and lure humans to their nests, where they can either feed, or take on a human as their pet. in order to rid yourself of these beasts, a wooden stake to the heart or decapitation will do the job.
<b>lifespan</b>: immortal.
<b>alliances</b>: demons.
</i></font></center>
</td></tr>
</div></div></div></div></table>